요약·해설과 원문, 전문 번역을 서로 분리했습니다. API 이름, symbol, source path는 원문 표기를 사용합니다.
1. 요약·해설
원문의 핵심 논리와 kernel programming 관점의 보충 설명입니다. 아래의 전문 번역과는 별도로 작성했습니다.
2. 영어 원문 전체
번역 기준이 된 Linux v6.18.37 원문입니다. 줄 번호는 이 버전의 파일 좌표입니다.
원문 전체 펼치기
.. SPDX-License-Identifier: GFDL-1.1-no-invariants-or-later
.. _v4l2-meta-fmt-d4xx:
*******************************
V4L2_META_FMT_D4XX ('D4XX')
*******************************
Intel D4xx UVC Cameras Metadata
Description
===========
Intel D4xx (D435, D455 and others) cameras include per-frame metadata in their UVC
payload headers, following the Microsoft(R) UVC extension proposal [1_]. That
means, that the private D4XX metadata, following the standard UVC header, is
organised in blocks. D4XX cameras implement several standard block types,
proposed by Microsoft, and several proprietary ones. Supported standard metadata
types are MetadataId_CaptureStats (ID 3), MetadataId_CameraExtrinsics (ID 4),
and MetadataId_CameraIntrinsics (ID 5). For their description see [1_]. This
document describes proprietary metadata types, used by D4xx cameras.
V4L2_META_FMT_D4XX buffers follow the metadata buffer layout of
V4L2_META_FMT_UVC with the only difference, that it also includes proprietary
payload header data. D4xx cameras use bulk transfers and only send one payload
per frame, therefore their headers cannot be larger than 255 bytes.
This document implements Intel Configuration version 3 [9_].
Below are proprietary Microsoft style metadata types, used by D4xx cameras,
where all fields are in little endian order:
.. tabularcolumns:: |p{5.0cm}|p{12.5cm}|
.. flat-table:: D4xx metadata
:widths: 1 2
:header-rows: 1
:stub-columns: 0
* - **Field**
- **Description**
* - :cspan:`1` *Depth Control*
* - __u32 ID
- 0x80000000
* - __u32 Size
- Size in bytes, include ID (all protocol versions: 60)
* - __u32 Version
- Version of this structure. The documentation herein covers versions 1,
2 and 3. The version number will be incremented when new fields are
added.
* - __u32 Flags
- A bitmask of flags: see [2_] below
* - __u32 Gain
- Gain value in internal units, same as the V4L2_CID_GAIN control, used to
capture the frame
* - __u32 Exposure
- Exposure time (in microseconds) used to capture the frame
* - __u32 Laser power
- Power of the laser LED 0-360, used for depth measurement
* - __u32 AE mode
- 0: manual; 1: automatic exposure
* - __u32 Exposure priority
- Exposure priority value: 0 - constant frame rate
* - __u32 AE ROI left
- Left border of the AE Region of Interest (all ROI values are in pixels
and lie between 0 and maximum width or height respectively)
* - __u32 AE ROI right
- Right border of the AE Region of Interest
* - __u32 AE ROI top
- Top border of the AE Region of Interest
* - __u32 AE ROI bottom
- Bottom border of the AE Region of Interest
* - __u32 Preset
- Preset selector value, default: 0, unless changed by the user
* - __u8 Emitter mode (v3 only) (__u32 Laser mode for v1) [8_]
- 0: off, 1: on, same as __u32 Laser mode for v1
* - __u8 RFU byte (v3 only)
- Spare byte for future use
* - __u16 LED Power (v3 only)
- Led power value 0-360 (F416 SKU)
* - :cspan:`1` *Capture Timing*
* - __u32 ID
- 0x80000001
* - __u32 Size
- Size in bytes, include ID (all protocol versions: 40)
* - __u32 Version
- Version of this structure. The documentation herein corresponds to
version xxx. The version number will be incremented when new fields are
added.
* - __u32 Flags
- A bitmask of flags: see [3_] below
* - __u32 Frame counter
- Monotonically increasing counter
* - __u32 Optical time
- Time in microseconds from the beginning of a frame till its middle
* - __u32 Readout time
- Time, used to read out a frame in microseconds
* - __u32 Exposure time
- Frame exposure time in microseconds
* - __u32 Frame interval
- In microseconds = 1000000 / framerate
* - __u32 Pipe latency
- Time in microseconds from start of frame to data in USB buffer
* - :cspan:`1` *Configuration*
* - __u32 ID
- 0x80000002
* - __u32 Size
- Size in bytes, include ID (v1:36, v3:40)
* - __u32 Version
- Version of this structure. The documentation herein corresponds to
version xxx. The version number will be incremented when new fields are
added.
* - __u32 Flags
- A bitmask of flags: see [4_] below
* - __u8 Hardware type
- Camera hardware version [5_]
* - __u8 SKU ID
- Camera hardware configuration [6_]
* - __u32 Cookie
- Internal synchronisation
* - __u16 Format
- Image format code [7_]
* - __u16 Width
- Width in pixels
* - __u16 Height
- Height in pixels
* - __u16 Framerate
- Requested frame rate per second
* - __u16 Trigger
- Byte 0: bit 0: depth and RGB are synchronised, bit 1: external trigger
* - __u16 Calibration count (v3 only)
- Calibration counter, see [4_] below
* - __u8 GPIO input data (v3 only)
- GPIO readout, see [4_] below (Supported from FW 5.12.7.0)
* - __u32 Sub-preset info (v3 only)
- Sub-preset choice information, see [4_] below
* - __u8 reserved (v3 only)
- RFU byte.
.. _1:
[1] https://docs.microsoft.com/en-us/windows-hardware/drivers/stream/uvc-extensions-1-5
.. _2:
[2] Depth Control flags specify which fields are valid: ::
0x00000001 Gain
0x00000002 Exposure
0x00000004 Laser power
0x00000008 AE mode
0x00000010 Exposure priority
0x00000020 AE ROI
0x00000040 Preset
0x00000080 Emitter mode
0x00000100 LED Power
.. _3:
[3] Capture Timing flags specify which fields are valid: ::
0x00000001 Frame counter
0x00000002 Optical time
0x00000004 Readout time
0x00000008 Exposure time
0x00000010 Frame interval
0x00000020 Pipe latency
.. _4:
[4] Configuration flags specify which fields are valid: ::
0x00000001 Hardware type
0x00000002 SKU ID
0x00000004 Cookie
0x00000008 Format
0x00000010 Width
0x00000020 Height
0x00000040 Framerate
0x00000080 Trigger
0x00000100 Cal count
0x00000200 GPIO Input Data
0x00000400 Sub-preset Info
.. _5:
[5] Camera model: ::
0 DS5
1 IVCAM2
.. _6:
[6] 8-bit camera hardware configuration bitfield: ::
[1:0] depthCamera
00: no depth
01: standard depth
10: wide depth
11: reserved
[2] depthIsActive - has a laser projector
[3] RGB presence
[4] Inertial Measurement Unit (IMU) presence
[5] projectorType
0: HPTG
1: Princeton
[6] 0: a projector, 1: an LED
[7] reserved
.. _7:
[7] Image format codes per video streaming interface:
Depth: ::
1 Z16
2 Z
Left sensor: ::
1 Y8
2 UYVY
3 R8L8
4 Calibration
5 W10
Fish Eye sensor: ::
1 RAW8
.. _8:
[8] The "Laser mode" has been replaced in version 3 by three different fields.
"Laser" has been renamed to "Emitter" as there are multiple technologies for
camera projectors. As we have another field for "Laser Power" we introduced
"LED Power" for extra emitter.
The "Laser mode" __u32 fields has been split into: ::
1 __u8 Emitter mode
2 __u8 RFU byte
3 __u16 LED Power
This is a change between versions 1 and 3. All versions 1, 2 and 3 are backward
compatible with the same data format and they are supported. See [2_] for which
attributes are valid.
.. _9:
[9] LibRealSense SDK metadata source:
https://github.com/IntelRealSense/librealsense/blob/master/src/metadata.h
3. 한국어 전문 번역
영어 원문의 문단 순서와 의미를 유지한 전체 번역입니다. 코드, 함수명, symbol과 URL은 원문 표기를 유지합니다.
D4xx 메타데이터 배치와 버전
1-31Intel D4xx 계열(D435, D455 등)은 Microsoft UVC 확장 제안에 따라 프레임별 메타데이터를 UVC payload header에 넣습니다. 표준 UVC header 뒤에 표준 블록과 Intel 전용 블록이 이어집니다.
표준 블록은 `MetadataId_CaptureStats`(ID 3), `MetadataId_CameraExtrinsics`(ID 4), `MetadataId_CameraIntrinsics`(ID 5)이며 Microsoft 문서가 정의합니다. 이 문서는 D4xx 전용 메타데이터를 설명합니다.
`V4L2_META_FMT_D4XX` 버퍼는 `V4L2_META_FMT_UVC` 배치를 따르되 전용 payload header data까지 포함합니다. D4xx는 bulk transfer로 프레임당 payload 하나만 보내므로 header는 255바이트를 넘을 수 없습니다. 모든 필드는 little endian이며 이 문서는 Intel Configuration version 3을 구현합니다.
.. SPDX-License-Identifier: GFDL-1.1-no-invariants-or-later
.. _v4l2-meta-fmt-d4xx:
*******************************
V4L2_META_FMT_D4XX ('D4XX')
*******************************
Intel D4xx UVC Cameras Metadata
Description
===========
Intel D4xx (D435, D455 and others) cameras include per-frame metadata in their UVC
payload headers, following the Microsoft(R) UVC extension proposal [1_]. That
means, that the private D4XX metadata, following the standard UVC header, is
organised in blocks. D4XX cameras implement several standard block types,
proposed by Microsoft, and several proprietary ones. Supported standard metadata
types are MetadataId_CaptureStats (ID 3), MetadataId_CameraExtrinsics (ID 4),
and MetadataId_CameraIntrinsics (ID 5). For their description see [1_]. This
document describes proprietary metadata types, used by D4xx cameras.
V4L2_META_FMT_D4XX buffers follow the metadata buffer layout of
V4L2_META_FMT_UVC with the only difference, that it also includes proprietary
payload header data. D4xx cameras use bulk transfers and only send one payload
per frame, therefore their headers cannot be larger than 255 bytes.
This document implements Intel Configuration version 3 [9_].
Below are proprietary Microsoft style metadata types, used by D4xx cameras,
Depth Control, Capture Timing, Configuration 블록
32-143ID `0x80000000`, 모든 프로토콜 버전 크기 60바이트이며 크기에는 ID가 포함됩니다.
ID `0x80000001`, 모든 프로토콜 버전 크기 40바이트입니다.
ID `0x80000002`, 크기는 v1에서 36바이트, v3에서 40바이트입니다.
where all fields are in little endian order:
.. tabularcolumns:: |p{5.0cm}|p{12.5cm}|
.. flat-table:: D4xx metadata
:widths: 1 2
:header-rows: 1
:stub-columns: 0
* - **Field**
- **Description**
* - :cspan:`1` *Depth Control*
* - __u32 ID
- 0x80000000
* - __u32 Size
- Size in bytes, include ID (all protocol versions: 60)
* - __u32 Version
- Version of this structure. The documentation herein covers versions 1,
2 and 3. The version number will be incremented when new fields are
added.
* - __u32 Flags
- A bitmask of flags: see [2_] below
* - __u32 Gain
- Gain value in internal units, same as the V4L2_CID_GAIN control, used to
capture the frame
* - __u32 Exposure
- Exposure time (in microseconds) used to capture the frame
* - __u32 Laser power
- Power of the laser LED 0-360, used for depth measurement
* - __u32 AE mode
- 0: manual; 1: automatic exposure
* - __u32 Exposure priority
- Exposure priority value: 0 - constant frame rate
* - __u32 AE ROI left
- Left border of the AE Region of Interest (all ROI values are in pixels
and lie between 0 and maximum width or height respectively)
* - __u32 AE ROI right
- Right border of the AE Region of Interest
* - __u32 AE ROI top
- Top border of the AE Region of Interest
* - __u32 AE ROI bottom
- Bottom border of the AE Region of Interest
* - __u32 Preset
- Preset selector value, default: 0, unless changed by the user
* - __u8 Emitter mode (v3 only) (__u32 Laser mode for v1) [8_]
- 0: off, 1: on, same as __u32 Laser mode for v1
* - __u8 RFU byte (v3 only)
- Spare byte for future use
* - __u16 LED Power (v3 only)
- Led power value 0-360 (F416 SKU)
* - :cspan:`1` *Capture Timing*
* - __u32 ID
- 0x80000001
* - __u32 Size
- Size in bytes, include ID (all protocol versions: 40)
* - __u32 Version
- Version of this structure. The documentation herein corresponds to
version xxx. The version number will be incremented when new fields are
added.
* - __u32 Flags
- A bitmask of flags: see [3_] below
* - __u32 Frame counter
- Monotonically increasing counter
* - __u32 Optical time
- Time in microseconds from the beginning of a frame till its middle
* - __u32 Readout time
- Time, used to read out a frame in microseconds
* - __u32 Exposure time
- Frame exposure time in microseconds
* - __u32 Frame interval
- In microseconds = 1000000 / framerate
* - __u32 Pipe latency
- Time in microseconds from start of frame to data in USB buffer
* - :cspan:`1` *Configuration*
* - __u32 ID
- 0x80000002
* - __u32 Size
- Size in bytes, include ID (v1:36, v3:40)
* - __u32 Version
- Version of this structure. The documentation herein corresponds to
version xxx. The version number will be incremented when new fields are
added.
* - __u32 Flags
- A bitmask of flags: see [4_] below
* - __u8 Hardware type
- Camera hardware version [5_]
* - __u8 SKU ID
- Camera hardware configuration [6_]
* - __u32 Cookie
- Internal synchronisation
* - __u16 Format
- Image format code [7_]
* - __u16 Width
- Width in pixels
* - __u16 Height
- Height in pixels
* - __u16 Framerate
- Requested frame rate per second
* - __u16 Trigger
- Byte 0: bit 0: depth and RGB are synchronised, bit 1: external trigger
* - __u16 Calibration count (v3 only)
- Calibration counter, see [4_] below
* - __u8 GPIO input data (v3 only)
- GPIO readout, see [4_] below (Supported from FW 5.12.7.0)
* - __u32 Sub-preset info (v3 only)
- Sub-preset choice information, see [4_] below
* - __u8 reserved (v3 only)
- RFU byte.
.. _1:
필드 유효성 bitmask
144-188설정된 bit가 해당 필드의 값이 유효함을 뜻합니다.
각 시간 필드의 유효성을 나타냅니다.
구성 블록의 선택 필드를 표시합니다.
[1] https://docs.microsoft.com/en-us/windows-hardware/drivers/stream/uvc-extensions-1-5
.. _2:
[2] Depth Control flags specify which fields are valid: ::
0x00000001 Gain
0x00000002 Exposure
0x00000004 Laser power
0x00000008 AE mode
0x00000010 Exposure priority
0x00000020 AE ROI
0x00000040 Preset
0x00000080 Emitter mode
0x00000100 LED Power
.. _3:
[3] Capture Timing flags specify which fields are valid: ::
0x00000001 Frame counter
0x00000002 Optical time
0x00000004 Readout time
0x00000008 Exposure time
0x00000010 Frame interval
0x00000020 Pipe latency
.. _4:
[4] Configuration flags specify which fields are valid: ::
0x00000001 Hardware type
0x00000002 SKU ID
0x00000004 Cookie
0x00000008 Format
0x00000010 Width
0x00000020 Height
0x00000040 Framerate
0x00000080 Trigger
0x00000100 Cal count
0x00000200 GPIO Input Data
0x00000400 Sub-preset Info
.. _5:
카메라 구성 bit와 스트림 형식 코드
189-234Hardware type 값입니다.
카메라 하드웨어 구성을 bit별로 해석합니다.
각 센서 인터페이스에서 쓰는 번호입니다.
[5] Camera model: ::
0 DS5
1 IVCAM2
.. _6:
[6] 8-bit camera hardware configuration bitfield: ::
[1:0] depthCamera
00: no depth
01: standard depth
10: wide depth
11: reserved
[2] depthIsActive - has a laser projector
[3] RGB presence
[4] Inertial Measurement Unit (IMU) presence
[5] projectorType
0: HPTG
1: Princeton
[6] 0: a projector, 1: an LED
[7] reserved
.. _7:
[7] Image format codes per video streaming interface:
Depth: ::
1 Z16
2 Z
Left sensor: ::
1 Y8
2 UYVY
3 R8L8
4 Calibration
5 W10
Fish Eye sensor: ::
1 RAW8
.. _8:
버전 3 emitter 필드와 출처
235-252버전 3은 카메라 projector 기술이 laser 하나로 한정되지 않으므로 `Laser mode`를 `Emitter mode`로 이름 바꿨습니다. 별도의 `Laser Power` 필드가 이미 있어 추가 emitter의 출력을 `LED Power`로 구분합니다.
바이트 크기 합은 같아 데이터 배치의 하위 호환성을 유지합니다.
버전 1, 2, 3은 같은 데이터 형식에서 서로 하위 호환되며 모두 지원됩니다. 실제로 어떤 속성이 유효한지는 Depth Control flags를 확인해야 합니다. 메타데이터 정의의 참조 구현 출처는 LibRealSense SDK의 `src/metadata.h`입니다.
[8] The "Laser mode" has been replaced in version 3 by three different fields.
"Laser" has been renamed to "Emitter" as there are multiple technologies for
camera projectors. As we have another field for "Laser Power" we introduced
"LED Power" for extra emitter.
The "Laser mode" __u32 fields has been split into: ::
1 __u8 Emitter mode
2 __u8 RFU byte
3 __u16 LED Power
This is a change between versions 1 and 3. All versions 1, 2 and 3 are backward
compatible with the same data format and they are supported. See [2_] for which
attributes are valid.
.. _9:
[9] LibRealSense SDK metadata source:
https://github.com/IntelRealSense/librealsense/blob/master/src/metadata.h
요약·해설
metafmt-d4xx.rst:1-252D4xx는 UVC header 뒤에 little-endian 전용 블록을 싣고, 각 블록의 Flags로 어떤 센서·시간·구성 필드가 유효한지 표시합니다.