요약·해설과 원문, 전문 번역을 서로 분리했습니다. API 이름, symbol, source path는 원문 표기를 사용합니다.
1. 요약·해설
원문의 핵심 논리와 kernel programming 관점의 보충 설명입니다. 아래의 전문 번역과는 별도로 작성했습니다.
2. 영어 원문 전체
번역 기준이 된 Linux v6.18.37 원문입니다. 줄 번호는 이 버전의 파일 좌표입니다.
원문 전체 펼치기
.. SPDX-License-Identifier: GFDL-1.1-no-invariants-or-later
.. c:namespace:: V4L
.. _buffer:
*******
Buffers
*******
A buffer contains data exchanged by application and driver using one of
the Streaming I/O methods. In the multi-planar API, the data is held in
planes, while the buffer structure acts as a container for the planes.
Only pointers to buffers (planes) are exchanged, the data itself is not
copied. These pointers, together with meta-information like timestamps
or field parity, are stored in a struct :c:type:`v4l2_buffer`,
argument to the :ref:`VIDIOC_QUERYBUF`,
:ref:`VIDIOC_QBUF <VIDIOC_QBUF>` and
:ref:`VIDIOC_DQBUF <VIDIOC_QBUF>` ioctl. In the multi-planar API,
some plane-specific members of struct :c:type:`v4l2_buffer`,
such as pointers and sizes for each plane, are stored in
struct :c:type:`v4l2_plane` instead. In that case,
struct :c:type:`v4l2_buffer` contains an array of plane structures.
Dequeued video buffers come with timestamps. The driver decides at which
part of the frame and with which clock the timestamp is taken. Please
see flags in the masks ``V4L2_BUF_FLAG_TIMESTAMP_MASK`` and
``V4L2_BUF_FLAG_TSTAMP_SRC_MASK`` in :ref:`buffer-flags`. These flags
are always valid and constant across all buffers during the whole video
stream. Changes in these flags may take place as a side effect of
:ref:`VIDIOC_S_INPUT <VIDIOC_G_INPUT>` or
:ref:`VIDIOC_S_OUTPUT <VIDIOC_G_OUTPUT>` however. The
``V4L2_BUF_FLAG_TIMESTAMP_COPY`` timestamp type which is used by e.g. on
mem-to-mem devices is an exception to the rule: the timestamp source
flags are copied from the OUTPUT video buffer to the CAPTURE video
buffer.
Interactions between formats, controls and buffers
==================================================
V4L2 exposes parameters that influence the buffer size, or the way data is
laid out in the buffer. Those parameters are exposed through both formats and
controls. One example of such a control is the ``V4L2_CID_ROTATE`` control
that modifies the direction in which pixels are stored in the buffer, as well
as the buffer size when the selected format includes padding at the end of
lines.
The set of information needed to interpret the content of a buffer (e.g. the
pixel format, the line stride, the tiling orientation or the rotation) is
collectively referred to in the rest of this section as the buffer layout.
Controls that can modify the buffer layout shall set the
``V4L2_CTRL_FLAG_MODIFY_LAYOUT`` flag.
Modifying formats or controls that influence the buffer size or layout require
the stream to be stopped. Any attempt at such a modification while the stream
is active shall cause the ioctl setting the format or the control to return
the ``EBUSY`` error code. In that case drivers shall also set the
``V4L2_CTRL_FLAG_GRABBED`` flag when calling
:c:func:`VIDIOC_QUERYCTRL` or :c:func:`VIDIOC_QUERY_EXT_CTRL` for such a
control while the stream is active.
.. note::
The :c:func:`VIDIOC_S_SELECTION` ioctl can, depending on the hardware (for
instance if the device doesn't include a scaler), modify the format in
addition to the selection rectangle. Similarly, the
:c:func:`VIDIOC_S_INPUT`, :c:func:`VIDIOC_S_OUTPUT`, :c:func:`VIDIOC_S_STD`
and :c:func:`VIDIOC_S_DV_TIMINGS` ioctls can also modify the format and
selection rectangles. When those ioctls result in a buffer size or layout
change, drivers shall handle that condition as they would handle it in the
:c:func:`VIDIOC_S_FMT` ioctl in all cases described in this section.
Controls that only influence the buffer layout can be modified at any time
when the stream is stopped. As they don't influence the buffer size, no
special handling is needed to synchronize those controls with buffer
allocation and the ``V4L2_CTRL_FLAG_GRABBED`` flag is cleared once the
stream is stopped.
Formats and controls that influence the buffer size interact with buffer
allocation. The simplest way to handle this is for drivers to always require
buffers to be reallocated in order to change those formats or controls. In
that case, to perform such changes, userspace applications shall first stop
the video stream with the :c:func:`VIDIOC_STREAMOFF` ioctl if it is running
and free all buffers with the :c:func:`VIDIOC_REQBUFS` ioctl if they are
allocated. After freeing all buffers the ``V4L2_CTRL_FLAG_GRABBED`` flag
for controls is cleared. The format or controls can then be modified, and
buffers shall then be reallocated and the stream restarted. A typical ioctl
sequence is
#. VIDIOC_STREAMOFF
#. VIDIOC_REQBUFS(0)
#. VIDIOC_S_EXT_CTRLS
#. VIDIOC_S_FMT
#. VIDIOC_REQBUFS(n)
#. VIDIOC_QBUF
#. VIDIOC_STREAMON
The second :c:func:`VIDIOC_REQBUFS` call will take the new format and control
value into account to compute the buffer size to allocate. Applications can
also retrieve the size by calling the :c:func:`VIDIOC_G_FMT` ioctl if needed.
.. note::
The API doesn't mandate the above order for control (3.) and format (4.)
changes. Format and controls can be set in a different order, or even
interleaved, depending on the device and use case. For instance some
controls might behave differently for different pixel formats, in which
case the format might need to be set first.
When reallocation is required, any attempt to modify format or controls that
influences the buffer size while buffers are allocated shall cause the format
or control set ioctl to return the ``EBUSY`` error. Any attempt to queue a
buffer too small for the current format or controls shall cause the
:c:func:`VIDIOC_QBUF` ioctl to return a ``EINVAL`` error.
Buffer reallocation is an expensive operation. To avoid that cost, drivers can
(and are encouraged to) allow format or controls that influence the buffer
size to be changed with buffers allocated. In that case, a typical ioctl
sequence to modify format and controls is
#. VIDIOC_STREAMOFF
#. VIDIOC_S_EXT_CTRLS
#. VIDIOC_S_FMT
#. VIDIOC_QBUF
#. VIDIOC_STREAMON
For this sequence to operate correctly, queued buffers need to be large enough
for the new format or controls. Drivers shall return a ``ENOSPC`` error in
response to format change (:c:func:`VIDIOC_S_FMT`) or control changes
(:c:func:`VIDIOC_S_CTRL` or :c:func:`VIDIOC_S_EXT_CTRLS`) if buffers too small
for the new format are currently queued. As a simplification, drivers are
allowed to return a ``EBUSY`` error from these ioctls if any buffer is
currently queued, without checking the queued buffers sizes.
Additionally, drivers shall return a ``EINVAL`` error from the
:c:func:`VIDIOC_QBUF` ioctl if the buffer being queued is too small for the
current format or controls. Together, these requirements ensure that queued
buffers will always be large enough for the configured format and controls.
Userspace applications can query the buffer size required for a given format
and controls by first setting the desired control values and then trying the
desired format. The :c:func:`VIDIOC_TRY_FMT` ioctl will return the required
buffer size.
#. VIDIOC_S_EXT_CTRLS(x)
#. VIDIOC_TRY_FMT()
#. VIDIOC_S_EXT_CTRLS(y)
#. VIDIOC_TRY_FMT()
The :c:func:`VIDIOC_CREATE_BUFS` ioctl can then be used to allocate buffers
based on the queried sizes (for instance by allocating a set of buffers large
enough for all the desired formats and controls, or by allocating separate set
of appropriately sized buffers for each use case).
.. c:type:: v4l2_buffer
struct v4l2_buffer
==================
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* - __u32
- ``index``
- Number of the buffer, set by the application except when calling
:ref:`VIDIOC_DQBUF <VIDIOC_QBUF>`, then it is set by the
driver. This field can range from zero to the number of buffers
allocated with the :ref:`VIDIOC_REQBUFS` ioctl
(struct :c:type:`v4l2_requestbuffers`
``count``), plus any buffers allocated with
:ref:`VIDIOC_CREATE_BUFS` minus one.
* - __u32
- ``type``
- Type of the buffer, same as struct
:c:type:`v4l2_format` ``type`` or struct
:c:type:`v4l2_requestbuffers` ``type``, set
by the application. See :c:type:`v4l2_buf_type`
* - __u32
- ``bytesused``
- The number of bytes occupied by the data in the buffer. It depends
on the negotiated data format and may change with each buffer for
compressed variable size data like JPEG images. Drivers must set
this field when ``type`` refers to a capture stream, applications
when it refers to an output stream. For multiplanar formats this field
is ignored and the
``planes`` pointer is used instead.
* - __u32
- ``flags``
- Flags set by the application or driver, see :ref:`buffer-flags`.
* - __u32
- ``field``
- Indicates the field order of the image in the buffer, see
:c:type:`v4l2_field`. This field is not used when the buffer
contains VBI data. Drivers must set it when ``type`` refers to a
capture stream, applications when it refers to an output stream.
* - struct timeval
- ``timestamp``
- For capture streams this is time when the first data byte was
captured, as returned by the :c:func:`clock_gettime()` function
for the relevant clock id; see ``V4L2_BUF_FLAG_TIMESTAMP_*`` in
:ref:`buffer-flags`. For output streams the driver stores the
time at which the last data byte was actually sent out in the
``timestamp`` field. This permits applications to monitor the
drift between the video and system clock. For output streams that
use ``V4L2_BUF_FLAG_TIMESTAMP_COPY`` the application has to fill
in the timestamp which will be copied by the driver to the capture
stream.
* - struct :c:type:`v4l2_timecode`
- ``timecode``
- When the ``V4L2_BUF_FLAG_TIMECODE`` flag is set in ``flags``, this
structure contains a frame timecode. In
:c:type:`V4L2_FIELD_ALTERNATE <v4l2_field>` mode the top and
bottom field contain the same timecode. Timecodes are intended to
help video editing and are typically recorded on video tapes, but
also embedded in compressed formats like MPEG. This field is
independent of the ``timestamp`` and ``sequence`` fields.
* - __u32
- ``sequence``
- Set by the driver, counting the frames (not fields!) in sequence.
This field is set for both input and output devices.
* - :cspan:`2`
In :c:type:`V4L2_FIELD_ALTERNATE <v4l2_field>` mode the top and
bottom field have the same sequence number. The count starts at
zero and includes dropped or repeated frames. A dropped frame was
received by an input device but could not be stored due to lack of
free buffer space. A repeated frame was displayed again by an
output device because the application did not pass new data in
time.
.. note::
This may count the frames received e.g. over USB, without
taking into account the frames dropped by the remote hardware due
to limited compression throughput or bus bandwidth. These devices
identify by not enumerating any video standards, see
:ref:`standard`.
* - __u32
- ``memory``
- This field must be set by applications and/or drivers in
accordance with the selected I/O method. See :c:type:`v4l2_memory`
* - union {
- ``m``
* - __u32
- ``offset``
- For the single-planar API and when ``memory`` is
``V4L2_MEMORY_MMAP`` this is the offset of the buffer from the
start of the device memory. The value is returned by the driver
and apart of serving as parameter to the
:c:func:`mmap()` function not useful for applications.
See :ref:`mmap` for details
* - unsigned long
- ``userptr``
- For the single-planar API and when ``memory`` is
``V4L2_MEMORY_USERPTR`` this is a pointer to the buffer (casted to
unsigned long type) in virtual memory, set by the application. See
:ref:`userp` for details.
* - struct v4l2_plane
- ``*planes``
- When using the multi-planar API, contains a userspace pointer to
an array of struct :c:type:`v4l2_plane`. The size of
the array should be put in the ``length`` field of this
struct :c:type:`v4l2_buffer` structure.
* - int
- ``fd``
- For the single-plane API and when ``memory`` is
``V4L2_MEMORY_DMABUF`` this is the file descriptor associated with
a DMABUF buffer.
* - }
-
* - __u32
- ``length``
- Size of the buffer (not the payload) in bytes for the
single-planar API. This is set by the driver based on the calls to
:ref:`VIDIOC_REQBUFS` and/or
:ref:`VIDIOC_CREATE_BUFS`. For the
multi-planar API the application sets this to the number of
elements in the ``planes`` array. The driver will fill in the
actual number of valid elements in that array.
* - __u32
- ``reserved2``
- A place holder for future extensions. Drivers and applications
must set this to 0.
* - __u32
- ``request_fd``
- The file descriptor of the request to queue the buffer to. If the flag
``V4L2_BUF_FLAG_REQUEST_FD`` is set, then the buffer will be
queued to this request. If the flag is not set, then this field will
be ignored.
The ``V4L2_BUF_FLAG_REQUEST_FD`` flag and this field are only used by
:ref:`ioctl VIDIOC_QBUF <VIDIOC_QBUF>` and ignored by other ioctls that
take a :c:type:`v4l2_buffer` as argument.
Applications should not set ``V4L2_BUF_FLAG_REQUEST_FD`` for any ioctls
other than :ref:`VIDIOC_QBUF <VIDIOC_QBUF>`.
If the device does not support requests, then ``EBADR`` will be returned.
If requests are supported but an invalid request file descriptor is
given, then ``EINVAL`` will be returned.
.. c:type:: v4l2_plane
struct v4l2_plane
=================
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* - __u32
- ``bytesused``
- The number of bytes occupied by data in the plane (its payload).
Drivers must set this field when ``type`` refers to a capture
stream, applications when it refers to an output stream.
.. note::
Note that the actual image data starts at ``data_offset``
which may not be 0.
* - __u32
- ``length``
- Size in bytes of the plane (not its payload). This is set by the
driver based on the calls to
:ref:`VIDIOC_REQBUFS` and/or
:ref:`VIDIOC_CREATE_BUFS`.
* - union {
- ``m``
* - __u32
- ``mem_offset``
- When the memory type in the containing struct
:c:type:`v4l2_buffer` is ``V4L2_MEMORY_MMAP``, this
is the value that should be passed to :c:func:`mmap()`,
similar to the ``offset`` field in struct
:c:type:`v4l2_buffer`.
* - unsigned long
- ``userptr``
- When the memory type in the containing struct
:c:type:`v4l2_buffer` is ``V4L2_MEMORY_USERPTR``,
this is a userspace pointer to the memory allocated for this plane
by an application.
* - int
- ``fd``
- When the memory type in the containing struct
:c:type:`v4l2_buffer` is ``V4L2_MEMORY_DMABUF``,
this is a file descriptor associated with a DMABUF buffer, similar
to the ``fd`` field in struct :c:type:`v4l2_buffer`.
* - }
-
* - __u32
- ``data_offset``
- Offset in bytes to video data in the plane. Drivers must set this
field when ``type`` refers to a capture stream, applications when
it refers to an output stream.
.. note::
That data_offset is included in ``bytesused``. So the
size of the image in the plane is ``bytesused``-``data_offset``
at offset ``data_offset`` from the start of the plane.
* - __u32
- ``reserved[11]``
- Reserved for future use. Should be zeroed by drivers and
applications.
.. c:type:: v4l2_buf_type
enum v4l2_buf_type
==================
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* - ``V4L2_BUF_TYPE_VIDEO_CAPTURE``
- 1
- Buffer of a single-planar video capture stream, see
:ref:`capture`.
* - ``V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE``
- 9
- Buffer of a multi-planar video capture stream, see
:ref:`capture`.
* - ``V4L2_BUF_TYPE_VIDEO_OUTPUT``
- 2
- Buffer of a single-planar video output stream, see
:ref:`output`.
* - ``V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE``
- 10
- Buffer of a multi-planar video output stream, see :ref:`output`.
* - ``V4L2_BUF_TYPE_VIDEO_OVERLAY``
- 3
- Buffer for video overlay, see :ref:`overlay`.
* - ``V4L2_BUF_TYPE_VBI_CAPTURE``
- 4
- Buffer of a raw VBI capture stream, see :ref:`raw-vbi`.
* - ``V4L2_BUF_TYPE_VBI_OUTPUT``
- 5
- Buffer of a raw VBI output stream, see :ref:`raw-vbi`.
* - ``V4L2_BUF_TYPE_SLICED_VBI_CAPTURE``
- 6
- Buffer of a sliced VBI capture stream, see :ref:`sliced`.
* - ``V4L2_BUF_TYPE_SLICED_VBI_OUTPUT``
- 7
- Buffer of a sliced VBI output stream, see :ref:`sliced`.
* - ``V4L2_BUF_TYPE_VIDEO_OUTPUT_OVERLAY``
- 8
- Buffer for video output overlay (OSD), see :ref:`osd`.
* - ``V4L2_BUF_TYPE_SDR_CAPTURE``
- 11
- Buffer for Software Defined Radio (SDR) capture stream, see
:ref:`sdr`.
* - ``V4L2_BUF_TYPE_SDR_OUTPUT``
- 12
- Buffer for Software Defined Radio (SDR) output stream, see
:ref:`sdr`.
* - ``V4L2_BUF_TYPE_META_CAPTURE``
- 13
- Buffer for metadata capture, see :ref:`metadata`.
* - ``V4L2_BUF_TYPE_META_OUTPUT``
- 14
- Buffer for metadata output, see :ref:`metadata`.
.. _buffer-flags:
Buffer Flags
============
.. raw:: latex
\footnotesize
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* .. _`V4L2-BUF-FLAG-MAPPED`:
- ``V4L2_BUF_FLAG_MAPPED``
- 0x00000001
- The buffer resides in device memory and has been mapped into the
application's address space, see :ref:`mmap` for details.
Drivers set or clear this flag when the
:ref:`VIDIOC_QUERYBUF`,
:ref:`VIDIOC_QBUF` or
:ref:`VIDIOC_DQBUF <VIDIOC_QBUF>` ioctl is called. Set by the
driver.
* .. _`V4L2-BUF-FLAG-QUEUED`:
- ``V4L2_BUF_FLAG_QUEUED``
- 0x00000002
- Internally drivers maintain two buffer queues, an incoming and
outgoing queue. When this flag is set, the buffer is currently on
the incoming queue. It automatically moves to the outgoing queue
after the buffer has been filled (capture devices) or displayed
(output devices). Drivers set or clear this flag when the
``VIDIOC_QUERYBUF`` ioctl is called. After (successful) calling
the ``VIDIOC_QBUF``\ ioctl it is always set and after
``VIDIOC_DQBUF`` always cleared.
* .. _`V4L2-BUF-FLAG-DONE`:
- ``V4L2_BUF_FLAG_DONE``
- 0x00000004
- When this flag is set, the buffer is currently on the outgoing
queue, ready to be dequeued from the driver. Drivers set or clear
this flag when the ``VIDIOC_QUERYBUF`` ioctl is called. After
calling the ``VIDIOC_QBUF`` or ``VIDIOC_DQBUF`` it is always
cleared. Of course a buffer cannot be on both queues at the same
time, the ``V4L2_BUF_FLAG_QUEUED`` and ``V4L2_BUF_FLAG_DONE`` flag
are mutually exclusive. They can be both cleared however, then the
buffer is in "dequeued" state, in the application domain so to
say.
* .. _`V4L2-BUF-FLAG-ERROR`:
- ``V4L2_BUF_FLAG_ERROR``
- 0x00000040
- When this flag is set, the buffer has been dequeued successfully,
although the data might have been corrupted. This is recoverable,
streaming may continue as normal and the buffer may be reused
normally. Drivers set this flag when the ``VIDIOC_DQBUF`` ioctl is
called.
* .. _`V4L2-BUF-FLAG-IN-REQUEST`:
- ``V4L2_BUF_FLAG_IN_REQUEST``
- 0x00000080
- This buffer is part of a request that hasn't been queued yet.
* .. _`V4L2-BUF-FLAG-KEYFRAME`:
- ``V4L2_BUF_FLAG_KEYFRAME``
- 0x00000008
- Drivers set or clear this flag when calling the ``VIDIOC_DQBUF``
ioctl. It may be set by video capture devices when the buffer
contains a compressed image which is a key frame (or field), i. e.
can be decompressed on its own. Also known as an I-frame.
Applications can set this bit when ``type`` refers to an output
stream.
* .. _`V4L2-BUF-FLAG-PFRAME`:
- ``V4L2_BUF_FLAG_PFRAME``
- 0x00000010
- Similar to ``V4L2_BUF_FLAG_KEYFRAME`` this flags predicted frames
or fields which contain only differences to a previous key frame.
Applications can set this bit when ``type`` refers to an output
stream.
* .. _`V4L2-BUF-FLAG-BFRAME`:
- ``V4L2_BUF_FLAG_BFRAME``
- 0x00000020
- Similar to ``V4L2_BUF_FLAG_KEYFRAME`` this flags a bi-directional
predicted frame or field which contains only the differences
between the current frame and both the preceding and following key
frames to specify its content. Applications can set this bit when
``type`` refers to an output stream.
* .. _`V4L2-BUF-FLAG-TIMECODE`:
- ``V4L2_BUF_FLAG_TIMECODE``
- 0x00000100
- The ``timecode`` field is valid. Drivers set or clear this flag
when the ``VIDIOC_DQBUF`` ioctl is called. Applications can set
this bit and the corresponding ``timecode`` structure when
``type`` refers to an output stream.
* .. _`V4L2-BUF-FLAG-PREPARED`:
- ``V4L2_BUF_FLAG_PREPARED``
- 0x00000400
- The buffer has been prepared for I/O and can be queued by the
application. Drivers set or clear this flag when the
:ref:`VIDIOC_QUERYBUF <VIDIOC_QUERYBUF>`,
:ref:`VIDIOC_PREPARE_BUF <VIDIOC_QBUF>`,
:ref:`VIDIOC_QBUF <VIDIOC_QBUF>` or
:ref:`VIDIOC_DQBUF <VIDIOC_QBUF>` ioctl is called.
* .. _`V4L2-BUF-FLAG-NO-CACHE-INVALIDATE`:
- ``V4L2_BUF_FLAG_NO_CACHE_INVALIDATE``
- 0x00000800
- Caches do not have to be invalidated for this buffer. Typically
applications shall use this flag if the data captured in the
buffer is not going to be touched by the CPU, instead the buffer
will, probably, be passed on to a DMA-capable hardware unit for
further processing or output. This flag is ignored unless the
queue is used for :ref:`memory mapping <mmap>` streaming I/O and
reports :ref:`V4L2_BUF_CAP_SUPPORTS_MMAP_CACHE_HINTS
<V4L2-BUF-CAP-SUPPORTS-MMAP-CACHE-HINTS>` capability.
* .. _`V4L2-BUF-FLAG-NO-CACHE-CLEAN`:
- ``V4L2_BUF_FLAG_NO_CACHE_CLEAN``
- 0x00001000
- Caches do not have to be cleaned for this buffer. Typically
applications shall use this flag for output buffers if the data in
this buffer has not been created by the CPU but by some
DMA-capable unit, in which case caches have not been used. This flag
is ignored unless the queue is used for :ref:`memory mapping <mmap>`
streaming I/O and reports :ref:`V4L2_BUF_CAP_SUPPORTS_MMAP_CACHE_HINTS
<V4L2-BUF-CAP-SUPPORTS-MMAP-CACHE-HINTS>` capability.
* .. _`V4L2-BUF-FLAG-M2M-HOLD-CAPTURE-BUF`:
- ``V4L2_BUF_FLAG_M2M_HOLD_CAPTURE_BUF``
- 0x00000200
- Only valid if struct :c:type:`v4l2_requestbuffers` flag ``V4L2_BUF_CAP_SUPPORTS_M2M_HOLD_CAPTURE_BUF`` is
set. It is typically used with stateless decoders where multiple
output buffers each decode to a slice of the decoded frame.
Applications can set this flag when queueing the output buffer
to prevent the driver from dequeueing the capture buffer after
the output buffer has been decoded (i.e. the capture buffer is
'held'). If the timestamp of this output buffer differs from that
of the previous output buffer, then that indicates the start of a
new frame and the previously held capture buffer is dequeued.
* .. _`V4L2-BUF-FLAG-LAST`:
- ``V4L2_BUF_FLAG_LAST``
- 0x00100000
- Last buffer produced by the hardware. mem2mem codec drivers set
this flag on the capture queue for the last buffer when the
:ref:`VIDIOC_QUERYBUF` or
:ref:`VIDIOC_DQBUF <VIDIOC_QBUF>` ioctl is called. Due to
hardware limitations, the last buffer may be empty. In this case
the driver will set the ``bytesused`` field to 0, regardless of
the format. Any subsequent call to the
:ref:`VIDIOC_DQBUF <VIDIOC_QBUF>` ioctl will not block anymore,
but return an ``EPIPE`` error code.
* .. _`V4L2-BUF-FLAG-REQUEST-FD`:
- ``V4L2_BUF_FLAG_REQUEST_FD``
- 0x00800000
- The ``request_fd`` field contains a valid file descriptor.
* .. _`V4L2-BUF-FLAG-TIMESTAMP-MASK`:
- ``V4L2_BUF_FLAG_TIMESTAMP_MASK``
- 0x0000e000
- Mask for timestamp types below. To test the timestamp type, mask
out bits not belonging to timestamp type by performing a logical
and operation with buffer flags and timestamp mask.
* .. _`V4L2-BUF-FLAG-TIMESTAMP-UNKNOWN`:
- ``V4L2_BUF_FLAG_TIMESTAMP_UNKNOWN``
- 0x00000000
- Unknown timestamp type. This type is used by drivers before Linux
3.9 and may be either monotonic (see below) or realtime (wall
clock). Monotonic clock has been favoured in embedded systems
whereas most of the drivers use the realtime clock. Either kinds
of timestamps are available in user space via
:c:func:`clock_gettime` using clock IDs ``CLOCK_MONOTONIC``
and ``CLOCK_REALTIME``, respectively.
* .. _`V4L2-BUF-FLAG-TIMESTAMP-MONOTONIC`:
- ``V4L2_BUF_FLAG_TIMESTAMP_MONOTONIC``
- 0x00002000
- The buffer timestamp has been taken from the ``CLOCK_MONOTONIC``
clock. To access the same clock outside V4L2, use
:c:func:`clock_gettime`.
* .. _`V4L2-BUF-FLAG-TIMESTAMP-COPY`:
- ``V4L2_BUF_FLAG_TIMESTAMP_COPY``
- 0x00004000
- The CAPTURE buffer timestamp has been taken from the corresponding
OUTPUT buffer. This flag applies only to mem2mem devices.
* .. _`V4L2-BUF-FLAG-TSTAMP-SRC-MASK`:
- ``V4L2_BUF_FLAG_TSTAMP_SRC_MASK``
- 0x00070000
- Mask for timestamp sources below. The timestamp source defines the
point of time the timestamp is taken in relation to the frame.
Logical 'and' operation between the ``flags`` field and
``V4L2_BUF_FLAG_TSTAMP_SRC_MASK`` produces the value of the
timestamp source. Applications must set the timestamp source when
``type`` refers to an output stream and
``V4L2_BUF_FLAG_TIMESTAMP_COPY`` is set.
* .. _`V4L2-BUF-FLAG-TSTAMP-SRC-EOF`:
- ``V4L2_BUF_FLAG_TSTAMP_SRC_EOF``
- 0x00000000
- End Of Frame. The buffer timestamp has been taken when the last
pixel of the frame has been received or the last pixel of the
frame has been transmitted. In practice, software generated
timestamps will typically be read from the clock a small amount of
time after the last pixel has been received or transmitten,
depending on the system and other activity in it.
* .. _`V4L2-BUF-FLAG-TSTAMP-SRC-SOE`:
- ``V4L2_BUF_FLAG_TSTAMP_SRC_SOE``
- 0x00010000
- Start Of Exposure. The buffer timestamp has been taken when the
exposure of the frame has begun. This is only valid for the
``V4L2_BUF_TYPE_VIDEO_CAPTURE`` buffer type.
.. raw:: latex
\normalsize
enum v4l2_memory
================
.. tabularcolumns:: |p{5.0cm}|p{0.8cm}|p{11.5cm}|
.. flat-table::
:header-rows: 0
:stub-columns: 0
:widths: 3 1 4
* - ``V4L2_MEMORY_MMAP``
- 1
- The buffer is used for :ref:`memory mapping <mmap>` I/O.
* - ``V4L2_MEMORY_USERPTR``
- 2
- The buffer is used for :ref:`user pointer <userp>` I/O.
* - ``V4L2_MEMORY_OVERLAY``
- 3
- [to do]
* - ``V4L2_MEMORY_DMABUF``
- 4
- The buffer is used for :ref:`DMA shared buffer <dmabuf>` I/O.
.. raw:: latex
\normalsize
Timecodes
=========
The :c:type:`v4l2_buffer_timecode` structure is designed to hold a
:ref:`smpte12m` or similar timecode.
(struct :c:type:`timeval` timestamps are stored in the struct
:c:type:`v4l2_buffer` ``timestamp`` field.)
.. c:type:: v4l2_timecode
struct v4l2_timecode
--------------------
.. tabularcolumns:: |p{1.4cm}|p{2.8cm}|p{13.1cm}|
.. flat-table::
:header-rows: 0
:stub-columns: 0
:widths: 1 1 2
* - __u32
- ``type``
- Frame rate the timecodes are based on, see :ref:`timecode-type`.
* - __u32
- ``flags``
- Timecode flags, see :ref:`timecode-flags`.
* - __u8
- ``frames``
- Frame count, 0 ... 23/24/29/49/59, depending on the type of
timecode.
* - __u8
- ``seconds``
- Seconds count, 0 ... 59. This is a binary, not BCD number.
* - __u8
- ``minutes``
- Minutes count, 0 ... 59. This is a binary, not BCD number.
* - __u8
- ``hours``
- Hours count, 0 ... 29. This is a binary, not BCD number.
* - __u8
- ``userbits``\ [4]
- The "user group" bits from the timecode.
.. _timecode-type:
Timecode Types
--------------
.. flat-table::
:header-rows: 0
:stub-columns: 0
:widths: 3 1 4
* - ``V4L2_TC_TYPE_24FPS``
- 1
- 24 frames per second, i. e. film.
* - ``V4L2_TC_TYPE_25FPS``
- 2
- 25 frames per second, i. e. PAL or SECAM video.
* - ``V4L2_TC_TYPE_30FPS``
- 3
- 30 frames per second, i. e. NTSC video.
* - ``V4L2_TC_TYPE_50FPS``
- 4
-
* - ``V4L2_TC_TYPE_60FPS``
- 5
-
.. _timecode-flags:
Timecode Flags
--------------
.. tabularcolumns:: |p{6.6cm}|p{1.4cm}|p{9.3cm}|
.. flat-table::
:header-rows: 0
:stub-columns: 0
:widths: 3 1 4
* - ``V4L2_TC_FLAG_DROPFRAME``
- 0x0001
- Indicates "drop frame" semantics for counting frames in 29.97 fps
material. When set, frame numbers 0 and 1 at the start of each
minute, except minutes 0, 10, 20, 30, 40, 50 are omitted from the
count.
* - ``V4L2_TC_FLAG_COLORFRAME``
- 0x0002
- The "color frame" flag.
* - ``V4L2_TC_USERBITS_field``
- 0x000C
- Field mask for the "binary group flags".
* - ``V4L2_TC_USERBITS_USERDEFINED``
- 0x0000
- Unspecified format.
* - ``V4L2_TC_USERBITS_8BITCHARS``
- 0x0008
- 8-bit ISO characters.
3. 한국어 전문 번역
영어 원문의 문단 순서와 의미를 유지한 전체 번역입니다. 코드, 함수명, symbol과 URL은 원문 표기를 유지합니다.
Streaming I/O buffer와 timestamp
1-36Buffer는 Streaming I/O 방식 중 하나로 application과 driver가 교환하는 data를 담습니다. Multi-planar API에서는 data가 plane에 있고 buffer structure는 plane의 container 역할을 합니다. 실제 data를 copy하지 않고 buffer 또는 plane을 가리키는 pointer만 교환합니다.
Pointer와 timestamp, field parity 같은 metadata는 `VIDIOC_QUERYBUF`, `VIDIOC_QBUF`, `VIDIOC_DQBUF`의 argument인 `struct v4l2_buffer`에 저장됩니다. Multi-planar API에서는 plane별 pointer와 size 같은 member가 `struct v4l2_plane`에 있고, `struct v4l2_buffer`가 plane structure array를 가리킵니다.
Dequeued video buffer에는 timestamp가 있습니다. Driver가 frame의 어느 지점에서 어떤 clock으로 timestamp를 얻을지 정하며, `V4L2_BUF_FLAG_TIMESTAMP_MASK`와 `V4L2_BUF_FLAG_TSTAMP_SRC_MASK`가 이를 나타냅니다.
이 flag들은 전체 video stream 동안 모든 buffer에서 항상 유효하고 일정합니다. 다만 `VIDIOC_S_INPUT` 또는 `VIDIOC_S_OUTPUT`의 부작용으로 바뀔 수 있습니다. Mem-to-mem device 등이 쓰는 `V4L2_BUF_FLAG_TIMESTAMP_COPY`는 예외로, timestamp source flag를 OUTPUT video buffer에서 CAPTURE video buffer로 copy합니다.
Data copy 없이 container와 plane pointer 및 metadata를 교환합니다.
.. SPDX-License-Identifier: GFDL-1.1-no-invariants-or-later
.. c:namespace:: V4L
.. _buffer:
*******
Buffers
*******
A buffer contains data exchanged by application and driver using one of
the Streaming I/O methods. In the multi-planar API, the data is held in
planes, while the buffer structure acts as a container for the planes.
Only pointers to buffers (planes) are exchanged, the data itself is not
copied. These pointers, together with meta-information like timestamps
or field parity, are stored in a struct :c:type:`v4l2_buffer`,
argument to the :ref:`VIDIOC_QUERYBUF`,
:ref:`VIDIOC_QBUF <VIDIOC_QBUF>` and
:ref:`VIDIOC_DQBUF <VIDIOC_QBUF>` ioctl. In the multi-planar API,
some plane-specific members of struct :c:type:`v4l2_buffer`,
such as pointers and sizes for each plane, are stored in
struct :c:type:`v4l2_plane` instead. In that case,
struct :c:type:`v4l2_buffer` contains an array of plane structures.
Dequeued video buffers come with timestamps. The driver decides at which
part of the frame and with which clock the timestamp is taken. Please
see flags in the masks ``V4L2_BUF_FLAG_TIMESTAMP_MASK`` and
``V4L2_BUF_FLAG_TSTAMP_SRC_MASK`` in :ref:`buffer-flags`. These flags
are always valid and constant across all buffers during the whole video
stream. Changes in these flags may take place as a side effect of
:ref:`VIDIOC_S_INPUT <VIDIOC_G_INPUT>` or
:ref:`VIDIOC_S_OUTPUT <VIDIOC_G_OUTPUT>` however. The
``V4L2_BUF_FLAG_TIMESTAMP_COPY`` timestamp type which is used by e.g. on
mem-to-mem devices is an exception to the rule: the timestamp source
flags are copied from the OUTPUT video buffer to the CAPTURE video
buffer.
Format, control과 buffer layout 상호작용
37-78V4L2는 buffer size나 buffer 안에서 data가 배치되는 방식에 영향을 주는 parameter를 format과 control로 노출합니다. 예를 들어 `V4L2_CID_ROTATE`는 pixel 저장 방향을 바꾸며, line 끝에 padding이 있는 format에서는 buffer size도 바꿉니다.
Pixel format, line stride, tiling orientation, rotation처럼 buffer 내용을 해석하는 데 필요한 정보 집합을 이 절에서는 buffer layout이라고 부릅니다. Buffer layout을 수정할 수 있는 control은 `V4L2_CTRL_FLAG_MODIFY_LAYOUT` flag를 설정해야 합니다.
Buffer size 또는 layout에 영향을 주는 format/control을 바꾸려면 stream이 멈춰 있어야 합니다. Stream이 active일 때 변경하면 설정 ioctl은 `EBUSY`를 반환해야 하며, driver는 `VIDIOC_QUERYCTRL` 또는 `VIDIOC_QUERY_EXT_CTRL` 응답에서 해당 control에 `V4L2_CTRL_FLAG_GRABBED`를 설정해야 합니다.
Hardware에 scaler가 없는 경우처럼 `VIDIOC_S_SELECTION`은 selection rectangle뿐 아니라 format도 바꿀 수 있습니다. `VIDIOC_S_INPUT`, `VIDIOC_S_OUTPUT`, `VIDIOC_S_STD`, `VIDIOC_S_DV_TIMINGS`도 format과 selection rectangle을 바꿀 수 있습니다. 이 ioctl로 buffer size/layout이 변경되면 driver는 이 절의 모든 경우에서 `VIDIOC_S_FMT` 변경과 같은 방식으로 처리해야 합니다.
Buffer layout에만 영향을 주고 size에는 영향을 주지 않는 control은 stream이 멈춘 동안 언제든 변경할 수 있습니다. Buffer allocation과 동기화할 특별 처리가 필요 없으며 stream이 멈추면 `V4L2_CTRL_FLAG_GRABBED`가 clear됩니다.
Control이 layout을 바꾸거나 active stream에서 잡혀 있음을 나타냅니다.
Interactions between formats, controls and buffers
==================================================
V4L2 exposes parameters that influence the buffer size, or the way data is
laid out in the buffer. Those parameters are exposed through both formats and
controls. One example of such a control is the ``V4L2_CID_ROTATE`` control
that modifies the direction in which pixels are stored in the buffer, as well
as the buffer size when the selected format includes padding at the end of
lines.
The set of information needed to interpret the content of a buffer (e.g. the
pixel format, the line stride, the tiling orientation or the rotation) is
collectively referred to in the rest of this section as the buffer layout.
Controls that can modify the buffer layout shall set the
``V4L2_CTRL_FLAG_MODIFY_LAYOUT`` flag.
Modifying formats or controls that influence the buffer size or layout require
the stream to be stopped. Any attempt at such a modification while the stream
is active shall cause the ioctl setting the format or the control to return
the ``EBUSY`` error code. In that case drivers shall also set the
``V4L2_CTRL_FLAG_GRABBED`` flag when calling
:c:func:`VIDIOC_QUERYCTRL` or :c:func:`VIDIOC_QUERY_EXT_CTRL` for such a
control while the stream is active.
.. note::
The :c:func:`VIDIOC_S_SELECTION` ioctl can, depending on the hardware (for
instance if the device doesn't include a scaler), modify the format in
addition to the selection rectangle. Similarly, the
:c:func:`VIDIOC_S_INPUT`, :c:func:`VIDIOC_S_OUTPUT`, :c:func:`VIDIOC_S_STD`
and :c:func:`VIDIOC_S_DV_TIMINGS` ioctls can also modify the format and
selection rectangles. When those ioctls result in a buffer size or layout
change, drivers shall handle that condition as they would handle it in the
:c:func:`VIDIOC_S_FMT` ioctl in all cases described in this section.
Controls that only influence the buffer layout can be modified at any time
when the stream is stopped. As they don't influence the buffer size, no
special handling is needed to synchronize those controls with buffer
allocation and the ``V4L2_CTRL_FLAG_GRABBED`` flag is cleared once the
stream is stopped.
Buffer 재할당이 필요한 변경
79-115Buffer size에 영향을 주는 format/control은 buffer allocation과 상호작용합니다. 가장 단순한 driver 정책은 이런 값을 바꾸려면 항상 buffer를 재할당하도록 요구하는 것입니다.
Application은 실행 중인 stream을 `VIDIOC_STREAMOFF`로 멈추고, 할당된 buffer를 `VIDIOC_REQBUFS(0)`로 모두 해제합니다. 모든 buffer가 해제되면 control의 `V4L2_CTRL_FLAG_GRABBED`가 clear되고 format/control을 바꾼 뒤 buffer를 다시 할당해 stream을 재시작합니다.
새 format과 control을 반영해 buffer size를 다시 계산합니다.
두 번째 `VIDIOC_REQBUFS`는 새 format과 control 값을 반영해 할당할 buffer size를 계산합니다. 필요하면 `VIDIOC_G_FMT`로 size를 조회할 수도 있습니다.
API는 control 변경과 format 변경의 순서를 강제하지 않습니다. Device와 use case에 따라 순서를 바꾸거나 interleave할 수 있습니다. 특정 control이 pixel format에 따라 다르게 동작한다면 format을 먼저 설정해야 할 수도 있습니다.
재할당이 필수인 경우 buffer가 할당된 동안 size에 영향을 주는 format/control을 바꾸면 설정 ioctl은 `EBUSY`를 반환합니다. 현재 format/control에 비해 너무 작은 buffer를 queue하려 하면 `VIDIOC_QBUF`는 `EINVAL`을 반환합니다.
Formats and controls that influence the buffer size interact with buffer
allocation. The simplest way to handle this is for drivers to always require
buffers to be reallocated in order to change those formats or controls. In
that case, to perform such changes, userspace applications shall first stop
the video stream with the :c:func:`VIDIOC_STREAMOFF` ioctl if it is running
and free all buffers with the :c:func:`VIDIOC_REQBUFS` ioctl if they are
allocated. After freeing all buffers the ``V4L2_CTRL_FLAG_GRABBED`` flag
for controls is cleared. The format or controls can then be modified, and
buffers shall then be reallocated and the stream restarted. A typical ioctl
sequence is
#. VIDIOC_STREAMOFF
#. VIDIOC_REQBUFS(0)
#. VIDIOC_S_EXT_CTRLS
#. VIDIOC_S_FMT
#. VIDIOC_REQBUFS(n)
#. VIDIOC_QBUF
#. VIDIOC_STREAMON
The second :c:func:`VIDIOC_REQBUFS` call will take the new format and control
value into account to compute the buffer size to allocate. Applications can
also retrieve the size by calling the :c:func:`VIDIOC_G_FMT` ioctl if needed.
.. note::
The API doesn't mandate the above order for control (3.) and format (4.)
changes. Format and controls can be set in a different order, or even
interleaved, depending on the device and use case. For instance some
controls might behave differently for different pixel formats, in which
case the format might need to be set first.
When reallocation is required, any attempt to modify format or controls that
influences the buffer size while buffers are allocated shall cause the format
or control set ioctl to return the ``EBUSY`` error. Any attempt to queue a
buffer too small for the current format or controls shall cause the
:c:func:`VIDIOC_QBUF` ioctl to return a ``EINVAL`` error.
할당된 buffer를 유지하는 size 변경
116-154Buffer 재할당은 비용이 큽니다. 이를 피하기 위해 driver는 buffer가 할당된 상태에서도 size에 영향을 주는 format/control 변경을 허용할 수 있으며 권장됩니다.
기존 buffer가 새 요구 size보다 충분히 큰 경우의 흐름입니다.
이 sequence가 동작하려면 queued buffer가 새 format/control에 충분히 커야 합니다. 너무 작은 buffer가 queue되어 있으면 `VIDIOC_S_FMT`, `VIDIOC_S_CTRL`, `VIDIOC_S_EXT_CTRLS`는 `ENOSPC`를 반환해야 합니다. 단순화를 위해 driver는 size를 검사하지 않고 queue된 buffer가 하나라도 있으면 `EBUSY`를 반환할 수 있습니다.
Queue하려는 buffer가 현재 format/control에 너무 작으면 `VIDIOC_QBUF`는 `EINVAL`을 반환해야 합니다. 이 요구사항은 queue된 buffer가 설정된 format/control에 항상 충분히 크도록 보장합니다.
Application은 원하는 control 값을 설정한 뒤 원하는 format을 `VIDIOC_TRY_FMT`로 시험하여 필요한 buffer size를 조회할 수 있습니다.
각 use case의 필요 size를 format 변경 없이 계산합니다.
그 뒤 `VIDIOC_CREATE_BUFS`로 조회한 size에 맞춰 buffer를 할당할 수 있습니다. 모든 format/control에 충분히 큰 하나의 buffer set을 만들거나 use case별로 적정 size의 별도 set을 만들 수 있습니다.
Buffer reallocation is an expensive operation. To avoid that cost, drivers can
(and are encouraged to) allow format or controls that influence the buffer
size to be changed with buffers allocated. In that case, a typical ioctl
sequence to modify format and controls is
#. VIDIOC_STREAMOFF
#. VIDIOC_S_EXT_CTRLS
#. VIDIOC_S_FMT
#. VIDIOC_QBUF
#. VIDIOC_STREAMON
For this sequence to operate correctly, queued buffers need to be large enough
for the new format or controls. Drivers shall return a ``ENOSPC`` error in
response to format change (:c:func:`VIDIOC_S_FMT`) or control changes
(:c:func:`VIDIOC_S_CTRL` or :c:func:`VIDIOC_S_EXT_CTRLS`) if buffers too small
for the new format are currently queued. As a simplification, drivers are
allowed to return a ``EBUSY`` error from these ioctls if any buffer is
currently queued, without checking the queued buffers sizes.
Additionally, drivers shall return a ``EINVAL`` error from the
:c:func:`VIDIOC_QBUF` ioctl if the buffer being queued is too small for the
current format or controls. Together, these requirements ensure that queued
buffers will always be large enough for the configured format and controls.
Userspace applications can query the buffer size required for a given format
and controls by first setting the desired control values and then trying the
desired format. The :c:func:`VIDIOC_TRY_FMT` ioctl will return the required
buffer size.
#. VIDIOC_S_EXT_CTRLS(x)
#. VIDIOC_TRY_FMT()
#. VIDIOC_S_EXT_CTRLS(y)
#. VIDIOC_TRY_FMT()
The :c:func:`VIDIOC_CREATE_BUFS` ioctl can then be used to allocate buffers
based on the queried sizes (for instance by allocating a set of buffers large
enough for all the desired formats and controls, or by allocating separate set
of appropriately sized buffers for each use case).
struct v4l2_buffer
155-309`struct v4l2_buffer`는 buffer identity, stream type, payload, field order, timestamp/timecode, sequence, memory handle과 request association을 전달합니다.
Single-planar와 multi-planar API에서 field의 소유자와 의미가 달라지는 지점을 포함합니다.
`sequence`는 `V4L2_FIELD_ALTERNATE`에서 top/bottom field에 같은 값을 사용합니다. Free buffer 부족으로 저장하지 못한 input frame과 새 data가 늦어 output에서 다시 표시한 frame도 count합니다.
USB 등 remote hardware가 compression throughput 또는 bus bandwidth 때문에 먼저 버린 frame은 count하지 않을 수 있습니다. 이런 device는 video standard를 열거하지 않는 특성으로 식별됩니다.
`V4L2_BUF_FLAG_REQUEST_FD`와 `request_fd`는 `VIDIOC_QBUF`에서만 사용되고 다른 `v4l2_buffer` ioctl에서는 무시됩니다. 다른 ioctl에 이 flag를 설정하면 안 됩니다. Request를 지원하지 않으면 `EBADR`, invalid request fd이면 `EINVAL`을 반환합니다.
.. c:type:: v4l2_buffer
struct v4l2_buffer
==================
.. tabularcolumns:: |p{2.9cm}|p{2.4cm}|p{12.0cm}|
.. cssclass:: longtable
.. flat-table:: struct v4l2_buffer
:header-rows: 0
:stub-columns: 0
:widths: 1 2 10
* - __u32
- ``index``
- Number of the buffer, set by the application except when calling
:ref:`VIDIOC_DQBUF <VIDIOC_QBUF>`, then it is set by the
driver. This field can range from zero to the number of buffers
allocated with the :ref:`VIDIOC_REQBUFS` ioctl
(struct :c:type:`v4l2_requestbuffers`
``count``), plus any buffers allocated with
:ref:`VIDIOC_CREATE_BUFS` minus one.
* - __u32
- ``type``
- Type of the buffer, same as struct
:c:type:`v4l2_format` ``type`` or struct
:c:type:`v4l2_requestbuffers` ``type``, set
by the application. See :c:type:`v4l2_buf_type`
* - __u32
- ``bytesused``
- The number of bytes occupied by the data in the buffer. It depends
on the negotiated data format and may change with each buffer for
compressed variable size data like JPEG images. Drivers must set
this field when ``type`` refers to a capture stream, applications
when it refers to an output stream. For multiplanar formats this field
is ignored and the
``planes`` pointer is used instead.
* - __u32
- ``flags``
- Flags set by the application or driver, see :ref:`buffer-flags`.
* - __u32
- ``field``
- Indicates the field order of the image in the buffer, see
:c:type:`v4l2_field`. This field is not used when the buffer
contains VBI data. Drivers must set it when ``type`` refers to a
capture stream, applications when it refers to an output stream.
* - struct timeval
- ``timestamp``
- For capture streams this is time when the first data byte was
captured, as returned by the :c:func:`clock_gettime()` function
for the relevant clock id; see ``V4L2_BUF_FLAG_TIMESTAMP_*`` in
:ref:`buffer-flags`. For output streams the driver stores the
time at which the last data byte was actually sent out in the
``timestamp`` field. This permits applications to monitor the
drift between the video and system clock. For output streams that
use ``V4L2_BUF_FLAG_TIMESTAMP_COPY`` the application has to fill
in the timestamp which will be copied by the driver to the capture
stream.
* - struct :c:type:`v4l2_timecode`
- ``timecode``
- When the ``V4L2_BUF_FLAG_TIMECODE`` flag is set in ``flags``, this
structure contains a frame timecode. In
:c:type:`V4L2_FIELD_ALTERNATE <v4l2_field>` mode the top and
bottom field contain the same timecode. Timecodes are intended to
help video editing and are typically recorded on video tapes, but
also embedded in compressed formats like MPEG. This field is
independent of the ``timestamp`` and ``sequence`` fields.
* - __u32
- ``sequence``
- Set by the driver, counting the frames (not fields!) in sequence.
This field is set for both input and output devices.
* - :cspan:`2`
In :c:type:`V4L2_FIELD_ALTERNATE <v4l2_field>` mode the top and
bottom field have the same sequence number. The count starts at
zero and includes dropped or repeated frames. A dropped frame was
received by an input device but could not be stored due to lack of
free buffer space. A repeated frame was displayed again by an
output device because the application did not pass new data in
time.
.. note::
This may count the frames received e.g. over USB, without
taking into account the frames dropped by the remote hardware due
to limited compression throughput or bus bandwidth. These devices
identify by not enumerating any video standards, see
:ref:`standard`.
* - __u32
- ``memory``
- This field must be set by applications and/or drivers in
accordance with the selected I/O method. See :c:type:`v4l2_memory`
* - union {
- ``m``
* - __u32
- ``offset``
- For the single-planar API and when ``memory`` is
``V4L2_MEMORY_MMAP`` this is the offset of the buffer from the
start of the device memory. The value is returned by the driver
and apart of serving as parameter to the
:c:func:`mmap()` function not useful for applications.
See :ref:`mmap` for details
* - unsigned long
- ``userptr``
- For the single-planar API and when ``memory`` is
``V4L2_MEMORY_USERPTR`` this is a pointer to the buffer (casted to
unsigned long type) in virtual memory, set by the application. See
:ref:`userp` for details.
* - struct v4l2_plane
- ``*planes``
- When using the multi-planar API, contains a userspace pointer to
an array of struct :c:type:`v4l2_plane`. The size of
the array should be put in the ``length`` field of this
struct :c:type:`v4l2_buffer` structure.
* - int
- ``fd``
- For the single-plane API and when ``memory`` is
``V4L2_MEMORY_DMABUF`` this is the file descriptor associated with
a DMABUF buffer.
* - }
-
* - __u32
- ``length``
- Size of the buffer (not the payload) in bytes for the
single-planar API. This is set by the driver based on the calls to
:ref:`VIDIOC_REQBUFS` and/or
:ref:`VIDIOC_CREATE_BUFS`. For the
multi-planar API the application sets this to the number of
elements in the ``planes`` array. The driver will fill in the
actual number of valid elements in that array.
* - __u32
- ``reserved2``
- A place holder for future extensions. Drivers and applications
must set this to 0.
* - __u32
- ``request_fd``
- The file descriptor of the request to queue the buffer to. If the flag
``V4L2_BUF_FLAG_REQUEST_FD`` is set, then the buffer will be
queued to this request. If the flag is not set, then this field will
be ignored.
The ``V4L2_BUF_FLAG_REQUEST_FD`` flag and this field are only used by
:ref:`ioctl VIDIOC_QBUF <VIDIOC_QBUF>` and ignored by other ioctls that
take a :c:type:`v4l2_buffer` as argument.
Applications should not set ``V4L2_BUF_FLAG_REQUEST_FD`` for any ioctls
other than :ref:`VIDIOC_QBUF <VIDIOC_QBUF>`.
If the device does not support requests, then ``EBADR`` will be returned.
If requests are supported but an invalid request file descriptor is
given, then ``EINVAL`` will be returned.
struct v4l2_plane
310-379Multi-planar API의 각 plane은 payload와 allocation size, memory handle, 실제 video data offset을 별도로 가집니다.
Containing v4l2_buffer의 memory type에 따라 union m member가 달라집니다.
`data_offset`은 `bytesused`에 포함됩니다. 따라서 plane의 image size는 `bytesused - data_offset`이고, image는 plane 시작에서 `data_offset` byte 떨어진 곳에 있습니다.
.. c:type:: v4l2_plane
struct v4l2_plane
=================
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* - __u32
- ``bytesused``
- The number of bytes occupied by data in the plane (its payload).
Drivers must set this field when ``type`` refers to a capture
stream, applications when it refers to an output stream.
.. note::
Note that the actual image data starts at ``data_offset``
which may not be 0.
* - __u32
- ``length``
- Size in bytes of the plane (not its payload). This is set by the
driver based on the calls to
:ref:`VIDIOC_REQBUFS` and/or
:ref:`VIDIOC_CREATE_BUFS`.
* - union {
- ``m``
* - __u32
- ``mem_offset``
- When the memory type in the containing struct
:c:type:`v4l2_buffer` is ``V4L2_MEMORY_MMAP``, this
is the value that should be passed to :c:func:`mmap()`,
similar to the ``offset`` field in struct
:c:type:`v4l2_buffer`.
* - unsigned long
- ``userptr``
- When the memory type in the containing struct
:c:type:`v4l2_buffer` is ``V4L2_MEMORY_USERPTR``,
this is a userspace pointer to the memory allocated for this plane
by an application.
* - int
- ``fd``
- When the memory type in the containing struct
:c:type:`v4l2_buffer` is ``V4L2_MEMORY_DMABUF``,
this is a file descriptor associated with a DMABUF buffer, similar
to the ``fd`` field in struct :c:type:`v4l2_buffer`.
* - }
-
* - __u32
- ``data_offset``
- Offset in bytes to video data in the plane. Drivers must set this
field when ``type`` refers to a capture stream, applications when
it refers to an output stream.
.. note::
That data_offset is included in ``bytesused``. So the
size of the image in the plane is ``bytesused``-``data_offset``
at offset ``data_offset`` from the start of the plane.
* - __u32
- ``reserved[11]``
- Reserved for future use. Should be zeroed by drivers and
applications.
enum v4l2_buf_type
380-442Single/multi-planar video, VBI, SDR와 metadata stream을 구분합니다.
.. c:type:: v4l2_buf_type
enum v4l2_buf_type
==================
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* - ``V4L2_BUF_TYPE_VIDEO_CAPTURE``
- 1
- Buffer of a single-planar video capture stream, see
:ref:`capture`.
* - ``V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE``
- 9
- Buffer of a multi-planar video capture stream, see
:ref:`capture`.
* - ``V4L2_BUF_TYPE_VIDEO_OUTPUT``
- 2
- Buffer of a single-planar video output stream, see
:ref:`output`.
* - ``V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE``
- 10
- Buffer of a multi-planar video output stream, see :ref:`output`.
* - ``V4L2_BUF_TYPE_VIDEO_OVERLAY``
- 3
- Buffer for video overlay, see :ref:`overlay`.
* - ``V4L2_BUF_TYPE_VBI_CAPTURE``
- 4
- Buffer of a raw VBI capture stream, see :ref:`raw-vbi`.
* - ``V4L2_BUF_TYPE_VBI_OUTPUT``
- 5
- Buffer of a raw VBI output stream, see :ref:`raw-vbi`.
* - ``V4L2_BUF_TYPE_SLICED_VBI_CAPTURE``
- 6
- Buffer of a sliced VBI capture stream, see :ref:`sliced`.
* - ``V4L2_BUF_TYPE_SLICED_VBI_OUTPUT``
- 7
- Buffer of a sliced VBI output stream, see :ref:`sliced`.
* - ``V4L2_BUF_TYPE_VIDEO_OUTPUT_OVERLAY``
- 8
- Buffer for video output overlay (OSD), see :ref:`osd`.
* - ``V4L2_BUF_TYPE_SDR_CAPTURE``
- 11
- Buffer for Software Defined Radio (SDR) capture stream, see
:ref:`sdr`.
* - ``V4L2_BUF_TYPE_SDR_OUTPUT``
- 12
- Buffer for Software Defined Radio (SDR) output stream, see
:ref:`sdr`.
* - ``V4L2_BUF_TYPE_META_CAPTURE``
- 13
- Buffer for metadata capture, see :ref:`metadata`.
* - ``V4L2_BUF_TYPE_META_OUTPUT``
- 14
- Buffer for metadata output, see :ref:`metadata`.
Buffer state, frame과 cache flag
443-578첫 번째 flag 군은 mapping/queue state, recoverable error, frame dependency, timecode, preparation과 mmap cache hint를 나타냅니다.
Flag value와 설정 주체 및 전이 의미를 보존합니다.
.. _buffer-flags:
Buffer Flags
============
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* .. _`V4L2-BUF-FLAG-MAPPED`:
- ``V4L2_BUF_FLAG_MAPPED``
- 0x00000001
- The buffer resides in device memory and has been mapped into the
application's address space, see :ref:`mmap` for details.
Drivers set or clear this flag when the
:ref:`VIDIOC_QUERYBUF`,
:ref:`VIDIOC_QBUF` or
:ref:`VIDIOC_DQBUF <VIDIOC_QBUF>` ioctl is called. Set by the
driver.
* .. _`V4L2-BUF-FLAG-QUEUED`:
- ``V4L2_BUF_FLAG_QUEUED``
- 0x00000002
- Internally drivers maintain two buffer queues, an incoming and
outgoing queue. When this flag is set, the buffer is currently on
the incoming queue. It automatically moves to the outgoing queue
after the buffer has been filled (capture devices) or displayed
(output devices). Drivers set or clear this flag when the
``VIDIOC_QUERYBUF`` ioctl is called. After (successful) calling
the ``VIDIOC_QBUF``\ ioctl it is always set and after
``VIDIOC_DQBUF`` always cleared.
* .. _`V4L2-BUF-FLAG-DONE`:
- ``V4L2_BUF_FLAG_DONE``
- 0x00000004
- When this flag is set, the buffer is currently on the outgoing
queue, ready to be dequeued from the driver. Drivers set or clear
this flag when the ``VIDIOC_QUERYBUF`` ioctl is called. After
calling the ``VIDIOC_QBUF`` or ``VIDIOC_DQBUF`` it is always
cleared. Of course a buffer cannot be on both queues at the same
time, the ``V4L2_BUF_FLAG_QUEUED`` and ``V4L2_BUF_FLAG_DONE`` flag
are mutually exclusive. They can be both cleared however, then the
buffer is in "dequeued" state, in the application domain so to
say.
* .. _`V4L2-BUF-FLAG-ERROR`:
- ``V4L2_BUF_FLAG_ERROR``
- 0x00000040
- When this flag is set, the buffer has been dequeued successfully,
although the data might have been corrupted. This is recoverable,
streaming may continue as normal and the buffer may be reused
normally. Drivers set this flag when the ``VIDIOC_DQBUF`` ioctl is
called.
* .. _`V4L2-BUF-FLAG-IN-REQUEST`:
- ``V4L2_BUF_FLAG_IN_REQUEST``
- 0x00000080
- This buffer is part of a request that hasn't been queued yet.
* .. _`V4L2-BUF-FLAG-KEYFRAME`:
- ``V4L2_BUF_FLAG_KEYFRAME``
- 0x00000008
- Drivers set or clear this flag when calling the ``VIDIOC_DQBUF``
ioctl. It may be set by video capture devices when the buffer
contains a compressed image which is a key frame (or field), i. e.
can be decompressed on its own. Also known as an I-frame.
Applications can set this bit when ``type`` refers to an output
stream.
* .. _`V4L2-BUF-FLAG-PFRAME`:
- ``V4L2_BUF_FLAG_PFRAME``
- 0x00000010
- Similar to ``V4L2_BUF_FLAG_KEYFRAME`` this flags predicted frames
or fields which contain only differences to a previous key frame.
Applications can set this bit when ``type`` refers to an output
stream.
* .. _`V4L2-BUF-FLAG-BFRAME`:
- ``V4L2_BUF_FLAG_BFRAME``
- 0x00000020
- Similar to ``V4L2_BUF_FLAG_KEYFRAME`` this flags a bi-directional
predicted frame or field which contains only the differences
between the current frame and both the preceding and following key
frames to specify its content. Applications can set this bit when
``type`` refers to an output stream.
* .. _`V4L2-BUF-FLAG-TIMECODE`:
- ``V4L2_BUF_FLAG_TIMECODE``
- 0x00000100
- The ``timecode`` field is valid. Drivers set or clear this flag
when the ``VIDIOC_DQBUF`` ioctl is called. Applications can set
this bit and the corresponding ``timecode`` structure when
``type`` refers to an output stream.
* .. _`V4L2-BUF-FLAG-PREPARED`:
- ``V4L2_BUF_FLAG_PREPARED``
- 0x00000400
- The buffer has been prepared for I/O and can be queued by the
application. Drivers set or clear this flag when the
:ref:`VIDIOC_QUERYBUF <VIDIOC_QUERYBUF>`,
:ref:`VIDIOC_PREPARE_BUF <VIDIOC_QBUF>`,
:ref:`VIDIOC_QBUF <VIDIOC_QBUF>` or
:ref:`VIDIOC_DQBUF <VIDIOC_QBUF>` ioctl is called.
* .. _`V4L2-BUF-FLAG-NO-CACHE-INVALIDATE`:
- ``V4L2_BUF_FLAG_NO_CACHE_INVALIDATE``
- 0x00000800
- Caches do not have to be invalidated for this buffer. Typically
applications shall use this flag if the data captured in the
buffer is not going to be touched by the CPU, instead the buffer
will, probably, be passed on to a DMA-capable hardware unit for
further processing or output. This flag is ignored unless the
queue is used for :ref:`memory mapping <mmap>` streaming I/O and
reports :ref:`V4L2_BUF_CAP_SUPPORTS_MMAP_CACHE_HINTS
<V4L2-BUF-CAP-SUPPORTS-MMAP-CACHE-HINTS>` capability.
* .. _`V4L2-BUF-FLAG-NO-CACHE-CLEAN`:
- ``V4L2_BUF_FLAG_NO_CACHE_CLEAN``
- 0x00001000
- Caches do not have to be cleaned for this buffer. Typically
applications shall use this flag for output buffers if the data in
this buffer has not been created by the CPU but by some
DMA-capable unit, in which case caches have not been used. This flag
is ignored unless the queue is used for :ref:`memory mapping <mmap>`
streaming I/O and reports :ref:`V4L2_BUF_CAP_SUPPORTS_MMAP_CACHE_HINTS
<V4L2-BUF-CAP-SUPPORTS-MMAP-CACHE-HINTS>` capability.
Mem2mem, request와 timestamp flag
579-673두 번째 flag 군은 stateless decoder의 capture buffer hold, stream의 마지막 buffer, request fd, timestamp type과 frame 기준 timestamp source를 나타냅니다.
Timestamp mask와 source mask는 flags에 logical AND를 적용해 해석합니다.
`V4L2_BUF_FLAG_TIMESTAMP_UNKNOWN`의 monotonic/realtime clock은 userspace에서 각각 `clock_gettime(CLOCK_MONOTONIC)`과 `clock_gettime(CLOCK_REALTIME)`으로 접근할 수 있습니다.
* .. _`V4L2-BUF-FLAG-M2M-HOLD-CAPTURE-BUF`:
- ``V4L2_BUF_FLAG_M2M_HOLD_CAPTURE_BUF``
- 0x00000200
- Only valid if struct :c:type:`v4l2_requestbuffers` flag ``V4L2_BUF_CAP_SUPPORTS_M2M_HOLD_CAPTURE_BUF`` is
set. It is typically used with stateless decoders where multiple
output buffers each decode to a slice of the decoded frame.
Applications can set this flag when queueing the output buffer
to prevent the driver from dequeueing the capture buffer after
the output buffer has been decoded (i.e. the capture buffer is
'held'). If the timestamp of this output buffer differs from that
of the previous output buffer, then that indicates the start of a
new frame and the previously held capture buffer is dequeued.
* .. _`V4L2-BUF-FLAG-LAST`:
- ``V4L2_BUF_FLAG_LAST``
- 0x00100000
- Last buffer produced by the hardware. mem2mem codec drivers set
this flag on the capture queue for the last buffer when the
:ref:`VIDIOC_QUERYBUF` or
:ref:`VIDIOC_DQBUF <VIDIOC_QBUF>` ioctl is called. Due to
hardware limitations, the last buffer may be empty. In this case
the driver will set the ``bytesused`` field to 0, regardless of
the format. Any subsequent call to the
:ref:`VIDIOC_DQBUF <VIDIOC_QBUF>` ioctl will not block anymore,
but return an ``EPIPE`` error code.
* .. _`V4L2-BUF-FLAG-REQUEST-FD`:
- ``V4L2_BUF_FLAG_REQUEST_FD``
- 0x00800000
- The ``request_fd`` field contains a valid file descriptor.
* .. _`V4L2-BUF-FLAG-TIMESTAMP-MASK`:
- ``V4L2_BUF_FLAG_TIMESTAMP_MASK``
- 0x0000e000
- Mask for timestamp types below. To test the timestamp type, mask
out bits not belonging to timestamp type by performing a logical
and operation with buffer flags and timestamp mask.
* .. _`V4L2-BUF-FLAG-TIMESTAMP-UNKNOWN`:
- ``V4L2_BUF_FLAG_TIMESTAMP_UNKNOWN``
- 0x00000000
- Unknown timestamp type. This type is used by drivers before Linux
3.9 and may be either monotonic (see below) or realtime (wall
clock). Monotonic clock has been favoured in embedded systems
whereas most of the drivers use the realtime clock. Either kinds
of timestamps are available in user space via
:c:func:`clock_gettime` using clock IDs ``CLOCK_MONOTONIC``
and ``CLOCK_REALTIME``, respectively.
* .. _`V4L2-BUF-FLAG-TIMESTAMP-MONOTONIC`:
- ``V4L2_BUF_FLAG_TIMESTAMP_MONOTONIC``
- 0x00002000
- The buffer timestamp has been taken from the ``CLOCK_MONOTONIC``
clock. To access the same clock outside V4L2, use
:c:func:`clock_gettime`.
* .. _`V4L2-BUF-FLAG-TIMESTAMP-COPY`:
- ``V4L2_BUF_FLAG_TIMESTAMP_COPY``
- 0x00004000
- The CAPTURE buffer timestamp has been taken from the corresponding
OUTPUT buffer. This flag applies only to mem2mem devices.
* .. _`V4L2-BUF-FLAG-TSTAMP-SRC-MASK`:
- ``V4L2_BUF_FLAG_TSTAMP_SRC_MASK``
- 0x00070000
- Mask for timestamp sources below. The timestamp source defines the
point of time the timestamp is taken in relation to the frame.
Logical 'and' operation between the ``flags`` field and
``V4L2_BUF_FLAG_TSTAMP_SRC_MASK`` produces the value of the
timestamp source. Applications must set the timestamp source when
``type`` refers to an output stream and
``V4L2_BUF_FLAG_TIMESTAMP_COPY`` is set.
* .. _`V4L2-BUF-FLAG-TSTAMP-SRC-EOF`:
- ``V4L2_BUF_FLAG_TSTAMP_SRC_EOF``
- 0x00000000
- End Of Frame. The buffer timestamp has been taken when the last
pixel of the frame has been received or the last pixel of the
frame has been transmitted. In practice, software generated
timestamps will typically be read from the clock a small amount of
time after the last pixel has been received or transmitten,
depending on the system and other activity in it.
* .. _`V4L2-BUF-FLAG-TSTAMP-SRC-SOE`:
- ``V4L2_BUF_FLAG_TSTAMP_SRC_SOE``
- 0x00010000
- Start Of Exposure. The buffer timestamp has been taken when the
exposure of the frame has begun. This is only valid for the
``V4L2_BUF_TYPE_VIDEO_CAPTURE`` buffer type.
.. raw:: latex
\normalsize
enum v4l2_memory
674-700Buffer를 application과 driver 사이에 공유하는 I/O memory model입니다.
enum v4l2_memory
================
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* - ``V4L2_MEMORY_MMAP``
- 1
- The buffer is used for :ref:`memory mapping <mmap>` I/O.
* - ``V4L2_MEMORY_USERPTR``
- 2
- The buffer is used for :ref:`user pointer <userp>` I/O.
* - ``V4L2_MEMORY_OVERLAY``
- 3
- [to do]
* - ``V4L2_MEMORY_DMABUF``
- 4
- The buffer is used for :ref:`DMA shared buffer <dmabuf>` I/O.
.. raw:: latex
\normalsize
Timecode와 struct v4l2_timecode
701-744원문이 `v4l2_buffer_timecode`라고 부르는 structure는 SMPTE 12M 또는 유사한 timecode를 담도록 설계되었습니다. `struct timeval` timestamp는 별도로 `struct v4l2_buffer.timestamp`에 저장됩니다.
Timecode frame rate, flag와 binary counter 및 user group bit를 저장합니다.
Timecodes
=========
The :c:type:`v4l2_buffer_timecode` structure is designed to hold a
:ref:`smpte12m` or similar timecode.
(struct :c:type:`timeval` timestamps are stored in the struct
:c:type:`v4l2_buffer` ``timestamp`` field.)
.. c:type:: v4l2_timecode
struct v4l2_timecode
--------------------
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* - __u32
- ``type``
- Frame rate the timecodes are based on, see :ref:`timecode-type`.
* - __u32
- ``flags``
- Timecode flags, see :ref:`timecode-flags`.
* - __u8
- ``frames``
- Frame count, 0 ... 23/24/29/49/59, depending on the type of
timecode.
* - __u8
- ``seconds``
- Seconds count, 0 ... 59. This is a binary, not BCD number.
* - __u8
- ``minutes``
- Minutes count, 0 ... 59. This is a binary, not BCD number.
* - __u8
- ``hours``
- Hours count, 0 ... 29. This is a binary, not BCD number.
* - __u8
- ``userbits``\ [4]
- The "user group" bits from the timecode.
Timecode type
745-771Timecode count가 기반으로 하는 초당 frame 수입니다.
.. _timecode-type:
Timecode Types
--------------
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* - ``V4L2_TC_TYPE_24FPS``
- 1
- 24 frames per second, i. e. film.
* - ``V4L2_TC_TYPE_25FPS``
- 2
- 25 frames per second, i. e. PAL or SECAM video.
* - ``V4L2_TC_TYPE_30FPS``
- 3
- 30 frames per second, i. e. NTSC video.
* - ``V4L2_TC_TYPE_50FPS``
- 4
-
* - ``V4L2_TC_TYPE_60FPS``
- 5
-
Timecode flag
772-801Drop-frame counting, color-frame와 userbits format을 나타냅니다.
.. _timecode-flags:
Timecode Flags
--------------
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* - ``V4L2_TC_FLAG_DROPFRAME``
- 0x0001
- Indicates "drop frame" semantics for counting frames in 29.97 fps
material. When set, frame numbers 0 and 1 at the start of each
minute, except minutes 0, 10, 20, 30, 40, 50 are omitted from the
count.
* - ``V4L2_TC_FLAG_COLORFRAME``
- 0x0002
- The "color frame" flag.
* - ``V4L2_TC_USERBITS_field``
- 0x000C
- Field mask for the "binary group flags".
* - ``V4L2_TC_USERBITS_USERDEFINED``
- 0x0000
- Unspecified format.
* - ``V4L2_TC_USERBITS_8BITCHARS``
- 0x0008
- 8-bit ISO characters.
요약·해설
buffer.rst:1-801V4L2 streaming buffer ABI의 중심 문서입니다. Format/control이 layout 또는 size를 바꿀 때의 정지·재할당·오류 계약부터 `v4l2_buffer`와 plane field, queue state, frame/timestamp flag, memory model과 timecode까지 application과 driver 양쪽의 책임을 함께 규정합니다.